Alternative OpenGl libraries and tools for Node Js
Updated :
April 23, 2024
glaced-generator
Github stargazers
2
Github forks
0
Commits
17
Code contributors Contributors
1
OpenGL Bindings Generator for node.js using napi
Created
Sept. 21, 2017
Updated
Jan. 3, 2022
License
mit
Github repo
Type
Module/library
Platform
Node.js
Primary Language, based on Github DataLanguage
TypeScript
Issues
5
spc-editor
Github stargazers
2
Github forks
1
Commits
39
Code contributors Contributors
1
This is an academic project part of a final degree project. This is a based-node 3D material editor and Shaders generator. This tools was build using C++ and Qt, and for the graphic section I used OpenGL and modern Graphics Pipeline.
Created
June 16, 2015
Updated
Sept. 16, 2015
Github repo
Primary Language, based on Github DataLanguage
C
iOSOpengGL_Shaders
Github stargazers
2
Github forks
0
Commits
51
Code contributors Contributors
1
OpenGL is a very useful tools for iOS graphics and they provides more control over Texture through this tool. But it was and is always and hardest things for me to get. I studied and gathers lots of broken nodes to tie things up. Now I am able to play with OpenGL and I am creating this repository to help some one who is fade-up with OpenGLES 2.0 like mine.
Created
Dec. 12, 2017
Updated
Dec. 16, 2017
Github repo
Primary Language, based on Github DataLanguage
Objective-C++
scenebuilder
Github stargazers
2
Github forks
1
Commits
95
Code contributors Contributors
1
Node-based OpenGL compositing environment.
Created
Feb. 18, 2010
Updated
Oct. 12, 2010
Github repo
Primary Language, based on Github DataLanguage
Java
Issues
2
JavaBasicGLNode
Github stargazers
2
Github forks
0
Commits
6
Code contributors Contributors
1
Basic OpenGL (JOGL) Node System
Created
Dec. 16, 2011
Updated
Dec. 16, 2011
Github repo
Primary Language, based on Github DataLanguage
Java
nodebox_opengl_python3
Github stargazers
1
Github forks
0
Commits
25
Code contributors Contributors
1
nodebox opengl python 3 port
Created
Jan. 5, 2016
Updated
Jan. 13, 2016
License
bsd-3-clause
Github repo
Primary Language, based on Github DataLanguage
OpenEdge
maze
Github stargazers
1
Github forks
0
Commits
2
Code contributors Contributors
1
A perfect maze, by definition, is path-connected and loop free. It is equivalent to a spanning tree on a graph in which nodes are blocks in a grid and edges are up/down/left/right adjacencies. Anyway, I drew one with OpenGL/GLUT for Computer Graphics class.
Created
Sept. 30, 2014
Updated
Sept. 30, 2014
Github repo
Primary Language, based on Github DataLanguage
C++
AlgoriBeat
Github stargazers
1
Github forks
0
Commits
29
Code contributors Contributors
1
Library of Algorithmic and Audio Visual compositions created using JavaScript and Max. Created after taking Algorithmic Composition and Audio Visual Environments, taught at UVA by Michele Zaccagnini. Leverages OpenGL and Node.js integrations within the Max runtime.
Created
Sept. 19, 2018
Updated
April 21, 2019
Github repo
Type
Module/library
Platform
Node.js
Primary Language, based on Github DataLanguage
Max
node-opengl
Github stargazers
1
Github forks
0
Commits
19
Code contributors Contributors
1
OpenGL module for NodeJS
Created
Feb. 25, 2014
Updated
April 6, 2015
Github repo
Type
Module/library
Platform
Node.js
Primary Language, based on Github DataLanguage
C++
node-game-kit
Github stargazers
1
Github forks
0
Commits
44
Code contributors Contributors
1
A lightweight binding of GLFW and OpenGL for Node.
Created
June 23, 2020
Updated
June 29, 2020
License
mit
Github repo
Type
Module/library
Platform
Node.js
Primary Language, based on Github DataLanguage
C
Issues
3
node-opengl
Github stargazers
1
Github forks
0
Commits
1
Code contributors Contributors
1
OpenGL autogenerated binding via Cleng
Created
Feb. 17, 2015
Updated
Feb. 17, 2015
Github repo
Primary Language, based on Github DataLanguage
JavaScript
Issues
3
ESPRITstudents
Github stargazers
1
Github forks
0
Commits
1
Code contributors Contributors
1
This is an RTS (real time strategy) game that's based on the school's maps and students data . Avatars should be extremely related to real persons to touch the final user (witch will be inputing his own data) . IA will be basically teachers only. Highest IA IQ will be attributed to "administationStaff" as the major "team" in the game. The real time functionn
Created
Nov. 2, 2013
Updated
Nov. 2, 2013
License
gpl-2.0
Github repo